This mod contains approx. 2300 decorative elements which are divided into 101 decorative elements.
You can switch these through.
Please keep in mind that the standard keys for this are "Shift + V" and not "C" you have to change this in the menu.
Download:
Maug Mod Zierelemente 1.90
photos.app.goo.gl/jMmxJqrbvZQm3JiH6
photos.app.goo.gl/SGXS3u8XpSQDq8dT9
photos.app.goo.gl/a3DjqPVZwqHJYaCx8
photos.app.goo.gl/jksZxGuStzQNV9q77
photos.app.goo.gl/yYGLB9GAL5p1Jgaj9
photos.app.goo.gl/qU2SBniSX2dg1MiW9
photos.app.goo.gl/9NDyernX9KSyMFwi7
photos.app.goo.gl/hPdkiRTi3ibUwuYa9
If there is still a need for decorative elements, let me know, first want to see how much they want / need.
1.0
Neue Gebäude
- Archibald Blake
- Anne Harlow
- Harlow
- La Fortune
- Sarmento
- Edvard Goode 1
- Edvard Goode 2
- Eli Bleakworth 1
- Eli Bleakworth 2
- Madame Kahina
- Light house
- Light house harbour
- Wood streets
- Wood streets harbour
- Red streets
- Red streets harbour
- Stairs
- Deko 1
- Deko 2
- Cranes 1
- Cranes 2
- electricity line
- fences
1.1
Added decorative elements:
- Fences / hedges
- Flags 1
- banners and flags
- Flags 2
- Furniture
- lamps
- boxes 1
- Crates 1 port
- boxes 2
- boxes 3
- boxes 4
- Residential houses
- Public buildings
1.11
- add the zier buldings to the new world
1.2
Decorative elements added:
- Trees 1 - 4
- stones 1 - 6
- bushes
- flowers
- Dead trees
- Trees New World
- Vehicles
- Old cannons
- Old Nate
- Session Mission 1
- Inuit dealer
- Arctic miscellaneous
- Arctic fences
- boxes 5 - 6
- Arctic bushes
- Ice floes
- Arctic stones 1
- Arctic trees
- Trains
- Ships
1.3
- The ornamental vehicles have been reduced.
- Decorative element campaign fire
- Decorative element campaign ruins
- Decorative element campaign building
- Decorative element campaign grave / church
- The decorative element Edvard Goode was swept around the building of the campaign.
1.3
- Fixed a bug where the game would crash
1.4
- Ships land added
- Arctic vehicles
- Arctic vehicles port
- Arctic Quest 1
- Arctic Quest 2
- A bug of this Anno leads crashes when the decorative element vehicles was selecting resolved, hopefully.
- The size of the trains has been reduced
1.5
- Production facilities in Old World
- Production facilities in New World
- production building coast
- Farm fields AW
- Animal fields AW
- Farm fields NW 1
- Farm fields NW 2
- Animal fields NW
- Production facilities in Arctic
- Animal fields Arctic
- Public Buildings Arctic
1.6
- Added Anne Harlow for the harbor area
- Added Eli Bleakworth for the harbor area
1.7
- All decorative elements can now also be built in Enebas
New decorative elements
- Normande and Oasis
- Fields Ki 1
- Kahina Reuse objects 1
- Kahina Reuse objects 2
- Ketema 1
- Decorative elements 1
- tents
- Fences
- boxes
- Crate port
- bushes
- grass
- stones 6
- trees
- Dead trees
- flowers
- Canal dry
- Quest objects 1
- Quest objects 2
- Island 1 quest objects
- Island 2 quest objects
- Island 3 quest objects
- Fortress 1
- fortress 2
- Fortress 3
- temple
- floor object
- Enbesa farm fields
- production building
- Public buildings
- residential houses
Glory to the google Translater.
1.71
- fix the decorative elements are not buildable in Enebas
1.80
New decorative elements
- Path ornaments
- zoo ornaments
- Museum ornaments
- Botanical garden ornaments
- Palace ornaments
- Band Aid
- mosaic pavement
- Wide entrance
- Archway
- plaster 2
- Bandstand
1.90
- fixes for GU 10
New decorative elements
- Docklands
- Docklands harbour
- Docklands ships
- Docklands ships harbour
You can switch these through.
Please keep in mind that the standard keys for this are "Shift + V" and not "C" you have to change this in the menu.
Download:
Maug Mod Zierelemente 1.90
photos.app.goo.gl/jMmxJqrbvZQm3JiH6
photos.app.goo.gl/SGXS3u8XpSQDq8dT9
photos.app.goo.gl/a3DjqPVZwqHJYaCx8
photos.app.goo.gl/jksZxGuStzQNV9q77
photos.app.goo.gl/yYGLB9GAL5p1Jgaj9
photos.app.goo.gl/qU2SBniSX2dg1MiW9
photos.app.goo.gl/9NDyernX9KSyMFwi7
photos.app.goo.gl/hPdkiRTi3ibUwuYa9
If there is still a need for decorative elements, let me know, first want to see how much they want / need.
1.0
Neue Gebäude
- Archibald Blake
- Anne Harlow
- Harlow
- La Fortune
- Sarmento
- Edvard Goode 1
- Edvard Goode 2
- Eli Bleakworth 1
- Eli Bleakworth 2
- Madame Kahina
- Light house
- Light house harbour
- Wood streets
- Wood streets harbour
- Red streets
- Red streets harbour
- Stairs
- Deko 1
- Deko 2
- Cranes 1
- Cranes 2
- electricity line
- fences
1.1
Added decorative elements:
- Fences / hedges
- Flags 1
- banners and flags
- Flags 2
- Furniture
- lamps
- boxes 1
- Crates 1 port
- boxes 2
- boxes 3
- boxes 4
- Residential houses
- Public buildings
1.11
- add the zier buldings to the new world
1.2
Decorative elements added:
- Trees 1 - 4
- stones 1 - 6
- bushes
- flowers
- Dead trees
- Trees New World
- Vehicles
- Old cannons
- Old Nate
- Session Mission 1
- Inuit dealer
- Arctic miscellaneous
- Arctic fences
- boxes 5 - 6
- Arctic bushes
- Ice floes
- Arctic stones 1
- Arctic trees
- Trains
- Ships
1.3
- The ornamental vehicles have been reduced.
- Decorative element campaign fire
- Decorative element campaign ruins
- Decorative element campaign building
- Decorative element campaign grave / church
- The decorative element Edvard Goode was swept around the building of the campaign.
1.3
- Fixed a bug where the game would crash
1.4
- Ships land added
- Arctic vehicles
- Arctic vehicles port
- Arctic Quest 1
- Arctic Quest 2
- A bug of this Anno leads crashes when the decorative element vehicles was selecting resolved, hopefully.
- The size of the trains has been reduced
1.5
- Production facilities in Old World
- Production facilities in New World
- production building coast
- Farm fields AW
- Animal fields AW
- Farm fields NW 1
- Farm fields NW 2
- Animal fields NW
- Production facilities in Arctic
- Animal fields Arctic
- Public Buildings Arctic
1.6
- Added Anne Harlow for the harbor area
- Added Eli Bleakworth for the harbor area
1.7
- All decorative elements can now also be built in Enebas
New decorative elements
- Normande and Oasis
- Fields Ki 1
- Kahina Reuse objects 1
- Kahina Reuse objects 2
- Ketema 1
- Decorative elements 1
- tents
- Fences
- boxes
- Crate port
- bushes
- grass
- stones 6
- trees
- Dead trees
- flowers
- Canal dry
- Quest objects 1
- Quest objects 2
- Island 1 quest objects
- Island 2 quest objects
- Island 3 quest objects
- Fortress 1
- fortress 2
- Fortress 3
- temple
- floor object
- Enbesa farm fields
- production building
- Public buildings
- residential houses
Glory to the google Translater.
1.71
- fix the decorative elements are not buildable in Enebas
1.80
New decorative elements
- Path ornaments
- zoo ornaments
- Museum ornaments
- Botanical garden ornaments
- Palace ornaments
- Band Aid
- mosaic pavement
- Wide entrance
- Archway
- plaster 2
- Bandstand
1.90
- fixes for GU 10
New decorative elements
- Docklands
- Docklands harbour
- Docklands ships
- Docklands ships harbour